DMT
Digital Magic Technologies Magical products since 2035

Shop

Sheckles are the currency. You have 0. Prices are fixed; repeated attributes cost more each time.

Sample

ItemOwnedPriceStock
SAMPLE — not real content
A placeholder, not a real item. This whole category exists to show the shape of the store until the first campaign decides what is actually for sale. Delete the entire `sample` directory when the catalog is designed.
0100unlimitedLog in
SAMPLE — attribute, repeatable
Demonstrates a repeatable. Each repeat costs 50 more than the last: 100, then 150, then 200, then 250. Four is the cap.
0/4100unlimitedLog in
SAMPLE — gear, cheap
Demonstrates a cheap durable. Five sheckles, sells back for four. This is the floor of the price ladder.
05unlimitedLog in
SAMPLE — spell, one-time-use
Demonstrates a consumable. Buy it and it sits on your sheet; spend it and it is gone, and the sheet keeps a record that you burned it. Selling an unused one returns 16 sheckles.
020unlimitedLog in
SAMPLE — weapon
Demonstrates a durable item at the bottom of the expensive band. You own it until you sell it, and selling it returns 80 sheckles.
0100unlimitedLog in